Air units

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Variants[edit]

Air units may be customized using air combat experience. This consists of assigning points to four categories:

  • Reliability
  • Range
  • Engine
  • Weapons

Unit Types[edit]

Light air frames (naval, fighter, CAS) may be navalized, which allows them to be used on aircraft carriers. The naval versions have reduced range, agility, and speed, with an increased production cost.

All air units start with 80.0% reliability unless otherwise noted.


Light Air Frame[edit]

  • Close Air Support
Model Year Ground
Attack
Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
CAS I 1936 10.0 6.0 16.0 35.0 390 km/h 700 1.0 1.0 20 22.0 2 Aluminum 1 Oil 1 Rubber
CAS II 1940 15.0 10.0 20.0 39.0 450 km/h 1000 1.0 1.0 20 24.0 3 Aluminum 1 Oil 1 Rubber
CAS III 1944 20.0 14.0 24.0 44.0 550 km/h 1000 1.0 1.0 20 26.0 3 Aluminum 2 Oil 1 Rubber
Carrier CAS I 1936 10.0 6.0 17.0 35.0 351 km/h 400 1.0 1.0 20 26.4 2 Aluminum 1 Oil 1 Rubber
Carrier CAS II 1940 15.0 10.0 22.0 39.0 405 km/h 640 1.0 1.0 20 28.4 3 Aluminum 1 Oil 1 Rubber
Carrier CAS III 1944 20.0 14.0 26.0 44.0 495 km/h 800 1.0 1.0 20 30.4 3 Aluminum 2 Oil 1 Rubber


  • Fighter
Model Year Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
Fighter 1933 9.0 6.0 45.0 330 km/h 570 0.5 1.0 20 22.0 2 Aluminum 1 Oil 1 Rubber
Fighter I 1936 18.0 10.0 50.0 500 km/h 700 0.5 1.0 20 24.0 3 Aluminum 1 Oil 1 Rubber
Fighter II 1940 27.0 16.0 65.0 650 km/h 1000 0.5 1.0 20 26.0 3 Aluminum 2 Oil 1 Rubber
Fighter III 1944 27.0 20.0 80.0 720 km/h 1000 0.5 1.0 20 28.0 4 Aluminum 2 Oil 1 Rubber
Carrier Fighter 1933 9.0 6.0 45.0 297 km/h 456 0.5 1.0 20 26.4 2 Aluminum 1 Oil 1 Rubber
Carrier Fighter I 1936 18.0 11.0 50.0 450 km/h 560 0.5 1.0 20 28.0 3 Aluminum 1 Oil 1 Rubber
Carrier Fighter II 1940 27.0 17.0 65.0 585 km/h 800 0.5 1.0 20 30.4 2 Aluminum 2 Oil 1 Rubber
Carrier Fighter III 1944 27.0 22.0 80.0 648 km/h 960 0.5 1.0 20 32.4 3 Aluminum 2 Oil 1 Rubber


  • Naval Bomber
Model Year Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Surface
Detection
Sub
Detection
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
NAV I 1936 6.0 16.0 30.0 230 km/h 850 4% 4% 0.75 1.5 20 26.0 2 Aluminum 1 Oil 1 Rubber
NAV II 1940 10.0 20.0 35.0 300 km/h 930 4% 4% 1.0 2.0 20 28.0 3 Aluminum 1 Oil 1 Rubber
NAV III 1944 14.0 24.0 40.0 400 km/h 1000 4% 4% 1.25 2.5 20 30.0 3 Aluminum 2 Oil 1 Rubber
Carrier Bomber I 1936 6.0 17.0 30.0 207 km/h 680 4% 4% 0.75 1.5 20 31.2 2 Aluminum 1 Oil 1 Rubber
Carrier Bomber II 1940 10.0 22.0 35.0 270 km/h 744 4% 4% 1.0 2.0 20 33.2 3 Aluminum 1 Oil 1 Rubber
Carrier Bomber III 1944 14.0 26.0 40.0 360 km/h 880 4% 4% 1.25 2.5 20 35.2 3 Aluminum 2 Oil 1 Rubber


Medium Air Frame[edit]

  • Heavy Fighter
Model Year Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
Heavy Fighter I 1936 36.0 19.0 25.0 500 km/h 1000 1.0 0.5 40 28.0 2 Aluminum 1 Oil 1 Rubber
Heavy Fighter II 1940 46.0 27.0 30.0 550 km/h 1000 1.0 0.5 40 30.0 3 Aluminum 1 Oil 1 Rubber
Heavy Fighter III 1944 54.0 33.0 33.0 600 km/h 2000 1.0 0.5 40 32.0 4 Aluminum 1 Oil 1 Rubber


  • Tactical Bomber
Model Year Ground
Attack
Strategic
Bombing
Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
Bomber 1933 3.0 10.0 5.0 20.0 16.0 250 km/h 1000 0.6 1.5 40 35.0 2 Aluminum 1 Oil 1 Rubber
Tac Bomber I 1936 6.0 12.0 8.0 23.0 20.0 430 km/h 2000 0.6 1.5 40 37.0 3 Aluminum 1 Oil 1 Rubber
Tac Bomber II 1940 9.0 14.0 13.0 26.0 25.0 440 km/h 2000 0.6 1.5 40 39.0 4 Aluminum 1 Oil 1 Rubber
Tac Bomber III 1944 15.0 16.0 20.0 29.0 30.0 480 km/h 3000 0.6 1.5 40 41.0 5 Aluminum 1 Oil 1 Rubber


Heavy Air Frame[edit]

  • Strategic Bomber
Model Year Strategic
Bombing
Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
Strat Bomber I 1936 30.0 14.0 35.0 5.0 400 km/h 2000 0.6 1.5 80 60.0 3 Aluminum 1 Oil 2 Rubber
Strat Bomber II 1940 45.0 28.0 52.0 7.0 450 km/h 3000 0.6 1.5 80 62.0 4 Aluminum 1 Oil 2 Rubber
Strat Bomber III 1944 60.0 42.0 70.0 10.0 500 km/h 5000 0.6 1.5 80 64.0 5 Aluminum 1 Oil 2 Rubber


  • Transport Plane
Model Year Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
Transport 1933 0.0 20.0 10.0 300 km/h 1000 0.0 0.0 80 180.0 3 Aluminum 1 Oil 2 Rubber


Rockets[edit]

Requires completion of Rocket Engines research.

  • Rocket Interceptor
Model Year Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Reliability Production
Cost
Resources
Per Factory
Rocket Interceptor I 1944 47.0 5.0 30.0 950 km/h 150 1.0 0.5 30.0% 16.0 3 Aluminum 2 Tungsten 1 Rubber
Rocket Interceptor II 1945 56.0 8.0 36.0 1100 km/h 300 1.0 0.5 50.0% 18.0 3 Aluminum 3 Tungsten 1 Rubber
Rocket Interceptor III 1946 60.0 12.0 60.0 1100 km/h 500 1.0 0.5 80.0% 20.0 3 Aluminum 3 Tungsten 1 Rubber


  • Guided Missile
Model Year Strategic
Bombing
Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Reliability Production
Cost
Resources
Per Factory
Guided Missile I 1944 300.0 0.0 0.0 10.0 640 km/h 500 0.6 1.5 80.0% 54.0 3 Aluminum 3 Tungsten
Guided Missile II 1945 450.0 0.0 0.0 10.0 5700 km/h 640 0.6 1.5 80.0% 54.0 3 Aluminum 3 Tungsten
Guided Missile III 1946 600.0 0.0 0.0 10.0 9900 km/h 11000 0.6 1.5 80.0% 54.0 3 Aluminum 3 Tungsten


Jets[edit]

Requires completion of Jet Engines research.

  • Jet Fighter
Model Year Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
Jet Fighter I 1945 36.0 20.0 72.0 950 km/h 1200 1.0 0.5 40 30.0 2 Aluminum 3 Tungsten 1 Rubber
Jet Fighter II 1950 36.0 26.0 72.0 1100 km/h 2200 1.0 0.5 40 32.0 3 Aluminum 3 Tungsten 1 Rubber


  • Tactical Bomber
Model Year Ground
Attack
Strategic
Bombing
Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
Jet Tac Bomber I 1945 15.0 16.0 18.0 29.0 57.0 1000 km/h 1000 0.6 1.5 80 45.0 2 Aluminum 3 Tungsten 1 Rubber
Jet Tac Bomber II 1950 20.0 20.0 22.0 29.0 57.0 1000 km/h 5000 0.6 1.5 80 48.0 3 Aluminum 3 Tungsten 1 Rubber


  • Strategic Bomber
Model Year Strategic
Bombing
Air
Attack
Air
Defense
(hit points)
Agility Max
Speed
Range
(km)
Naval
Targeting
("to hit")
Naval
Attack
(damage)
Manpower Production
Cost
Resources
Per Factory
Jet Strat Bomber I 1950 64.0 58.0 74.0 14.0 920 km/h 7000 0.6 1.5 160 80.0 3 Aluminum 3 Tungsten 1 Rubber