Australia

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Australia
Australia.png
Capital:
Canberra

Government Type:
Democratic Regime

Faction:
Allies

Australia is a British Dominion and member of the British Commonwealth located in Oceania. It comprises the entire Australian continent, the island of Tasmania, the Solomon Islands, eastern New Guinea, and numerous smaller islands. Australia is bordered by The Flag of Dutch East Indies Dutch East Indies, an Integrated Puppet of the Flag of Netherlands Netherlands, in New Guinea (Papua) and is close to Flag of New Zealand New Zealand , Flag of United Kingdom United Kingdom in the Christmas Island, Flag of France France in New Caledonia and Flag of Portugal Portugal in Portuguese Timor.

Historical background[edit]

Australia was among the first countries to announce it was at war with Germany, on 3 September 1939. However, Australia did not make a separate declaration of war. Prime Minister Robert Menzies considered that the British declaration legally bound Australia, and he announced that a state of war now existed between Australia and Flag of Germany Germany as a direct consequence of the British declaration.

More than one million Australian men served in the war out of a total population of around seven million. Although it was ill-prepared for war, the Australian government had soon dispatched Royal Australian Air Force squadrons and personnel to serve with the Royal Air Force. The Royal Australian Navy (RAN) commenced operations against Italy after its entry into the war in June 1940. Later that year the Australian Army entered campaigns against Flag of Italy Italy and {Flag of Germany Germany in North Africa and Flag of Greece Greece. German submarines and raiding ships operated in Australian waters throughout the war. The most intensive and numerically largest part of Australia's war effort came after the outbreak of hostilities with Flag of Japan Japan in late 1941. The Australian mainland came under direct attack for the first time in 1942, when Japanese aircraft launched a major bombing attack on Darwin in February, and attacked many other towns in northern Australia. Axis covert raiding ships and submarines struck at shipping and shore targets around Australia, including a submarine attack on Sydney Harbour.

Events[edit]

Main article: Australian events

National focus[edit]

Main article: Australian national focus tree
Australian national focus tree.

Flag of Australia Australia, along with other nations of the British commonwealth, got a unique national focus tree (part of the Together for Victory expansion). Without the expansion Australia utilizes the Generic national focus tree.

Australia's unique focus tree has branches rooted in both history and alt-history:

Additional Militia Training
Focuses on providing research bonuses for Land Doctrines, Infantry equipment, Support Companies and Armour.
Expand the RAAF
Focuses on improving the Air Force, including research bonuses for aircraft and air doctrines.
Cockatoo Island Shipyards
Looks to upgrade the Australian Navy, focusing on ship and naval doctrine bonuses.
Standard Gauge Railway / Industries Assistance Corporation
Form a joint tree focusing on improving infrastructure and industrial capacity.
Establish Advisory War Council
Acts as a domestic politics tree, providing means to lift the country out of the Great Depression, and additional research slots.
Support the Policy of Appeasement
Keeps Australia within the Allies, providing access to Commonwealth technology sharing bonuses.
Never Another Gallipoli
Causes Australia to leave the Allies, giving further options to remain a Democracy, or to realign with either Fascist or Communist ideologies.


Diplomacy[edit]

As a Democratic country, Australia has a positive relationship with other Democratic countries (+20) and a slight negative relationship with everyone else (-10). Australia begins the game in the Allies. If the "Together for Victory" expansion has been activated, Australia starts as a Dominion of the Flag of United Kingdom United Kingdom with 200 freedom points on the way to becoming Free.

National spirits[edit]

If the user has enabled the "Together for Victory" expansion, Australia starts with the following National Spirit. Otherwise, Australia starts with no National Spirits.

Great Depression  icon
Great Depression

  • Consumer Goods Factories: 20%.
  • Factory output: -25%
  • National unity: -10%

This National Spirit can be mitigated or even removed with National Focuses.

Politics[edit]

Laws[edit]

The nation starts with the following laws:

Conscription Law Economy Law Trade Law
Volunteer Only.png Volunteer Only
  • 1.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 30% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
Export Focus.png Export Focus
  • 50% Resources to market
  • –5% Research time
  • +10% Factory/Dockyard output
  • +10% Construction speed

Political parties[edit]

Australia starts as a DemocracyDemocratic nation. Next elections are in 1937

Political parties, 1936
Id. Party name Popularity Leader Ruling
Democratic Australian Labour Party 86.40% John Curtin Yes
Communist Communist Party of Australia 1.70% Richard Dixon No
Fascist Centre Party 00.00% Eric Campbell No
Non-Aligned Australian Country Party 11.70% Rod Hull No
Id. Party name Popularity Leader Ruling
Political parties, 1939
Democratic Australian Labour Party 87.30% John Curtin Yes
Communist Communist Party of Australia 0.80% Richard Dixon No
Fascist Centre Party 00.00% Eric Campbell No
Non-Aligned Australian Country Party 11.70% Rod Hull No

Political advisors[edit]

Advisor Type Effect Cost
Alexander Hore-Ruthven Quartermaster General +15% Air Base construction speed, +15% Naval base construction speed, +15% Rocket Site construction speed, +15% Radar Station construction speed, +15% Nuclear Reactor construction speed 150 Political power.png
Lance Sharkey Communist Revolutionary Daily Communism Support: +0.1, gets event "Communism on the Rise" 150 Political power.png
Ron Law Fascist Demagogue Daily Fascism Support: +0.1, gets event "Fascism on the Rise" 150 Political power.png
Ben Chiffley Smooth-Talking Charmer +10% Trade deal opinion factor 150 Political power.png
Robert G.Menzies Backroom Backstabber +5% Political Power Gain, +15% Ideology drift defense 150 Political power.png
Arthur Calwell Democratic Reformer Daily Democracy Support: +0.1, gets event "Move towards Democracy" 150 Political power.png
Herbert V.Evatt Silent Workhorse +15% Political Power Gain 150 Political power.png

Technology[edit]

Australia starts in 1936 with two research slots. It can gain two further slots from the generic National focuses (if the user has not activated the "Together for Victory" expansion) - Extra Research Slot and Extra Research Slot II, or three further slots from its unique Focus Tree (with the "Together for Victory expansion) - Army Inventions Directorate, Research Collaboration and Fund Australian Defense Research. Those last two, the fourth and fifth research slots, can only be taken once Australia is fully independent.

If the "Together for Victory" expansion has been activated, Australia also starts as a part of the Commonwealth Research Technology Sharing group. It is no longer available if Australia becomes fully independent.

Army Technology Naval Technology Air Technology Electronics & Industry
  • Infantry Eq. I
  • Engineer Company I
  • Recon Company I
  • Great War Tank
  • Towed Artillery I
  • Destroyer I
  • Light Cruiser I
    • Upgraded Sydney Class
  • Heavy Cruiser I
    • Upgraded Canberra Class
  • Submarine I
  • Transport Ship
  • Interwar Fighter
    • Interwar Carrier Fighter
  • Interwar Bomber
  • Close Air Support I
  • Naval Bomber I
    • Carrier Naval Bomber I
  • None
Doctrines
  • None

Economy[edit]

Buildings[edit]

Australia starts with the following buildings :

4 Military factoryMilitary Factories 2 Naval dockyardNaval Dockyard 11 Civilian factoryCivilian Factories

As well as 9 free slots

Resources[edit]

Australia starts with the following resources :

Oil.png Oil Rubber.png Rubber Steel.png Steel Aluminum.png Aluminium Tungsten.png Tungsten Chromium.png Chromium
0 0 40 0 36 6

Military[edit]

Army[edit]

5Infantry.pngInfantry Divisions 2Cavalry.pngCavalry Division 0Mountaineers.pngMountaineer Division 0Light tank.pngLight Tank Divisions

Total: 7 Divisions

Navy[edit]

Capital ships 1936
Heavy Cruiser.png
2 Heavy Cruisers
Screens and Submarines 1936
Light Cruiser.png
2 Light Cruisers
Destroyer.png
5 Destroyers

Total: 9 Ships

Air force[edit]

Aircraft 1936
Close air support.png
24 Close Air Support

Total: 24 Planes

Strategies and guides[edit]

Have a good strategy for Australia?
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Miscellaneous tips[edit]

  • Use Australia's isolated location to your advantage. Japan poses the only real danger to Australian sovereignty, and they have a lot of territory and ocean to cover before posing a serious threat. Stay out of the initial wars to build up well equipped divisions while preserving every scrap of the lackluster manpower pool. Field Hospitals help with that goal. Naval and especially air warfare involve a low manpower commitment. To gain combat experience, intensive action at favorable odds against weak enemies in poor defensive positions are attractive targets (cautious campaigning against the Italians can provide this benefit.
  • You will not be able to field every kind of weapon, plane, or ship, so prioritize as best you can. Focus on infantry equipment, Artillery, and Fighters to start with. From there adapt to whatever growing need is most prevalent. For example, ignore armor altogether if Japan is your target. Marines and paratroopers are better suited for island warfare.
  • Unless the game is pressing into the Cold War era, focus your naval efforts on peripheral operations. Stick to submarines and convoy raiding as your primary means of offense. Defensively, stick to destroyers, light cruisers, and if you can manage it, heavy cruisers. A well-organized fleet of these vessels can be surprisingly tough, but keep in mind that one or two poor engagements can seriously cripple your navy. Use them only when necessary, such as warding off enemy invasions or protecting your own. Seeking out Japanese fleets may yield some victories, but their industrial and technological capacity far exceeds Australia's. Preserve your fleets as best you can, as your enemies can replace losses far more efficiently than you can. The Royal Australian Navy might best be kept at a safe distance from Japanese naval forces unless venturing out under cover of major Allied fleets, or held back for defense of Australia if the Japanese navy is running rampant in Australasia.
  • An ancillary strategy is to commit the part of the fleet not kept at home to East Africa and the Mediterranean Sea in support of the army, which in the early war is likely to see action in that region. Patrols covering the convoy routes to the Suez Canal are also useful if under Japanese submarine attack.
  • Submarines operating to the north all the way to the China Seas and mid-Pacific can be a cost-effective weapon against Japan. Australian harassment can draw off screens and naval bombers from elsewhere that would otherwise protect Japanese troop transports and convoys. Researching a modern submarine model and using variants with stealth and speed are important for survivability against the up-to-date Imperial Japanese Navy. Even without an active submarine strategy, maintaining individual submarines on patrol off the east and north coast can detect and sometimes deter small Japanese landings.
  • Fighters are important in order to provide air superiority for land operations, whether in the islands or in Southeast Asia. However, distance between bases and targets can be long, so fighter range is an important consideration. Naval bombers can greatly complement submarine patrol groups in locating and destroying enemy ships.
  • Be opportunistic with your offensive operations, and assist your allies on minor fronts to both help free up their forces and build early Australian combat experience in preparation for nearly inevitable conflict with Japan. The more your allies can focus on the major threats, the better. The more ground Australia's "diggers" take from the enemy and the more war contribution Australia provides, the more territories Australia can occupy or ask to administer to provide factories and resources to bolster its war economy.
Countries
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Africa

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Oceania

Australia.png Australia New Zealand.png New Zealand