Combat tactics

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Combat tactics[1] are determined for both sides at the beginning of a battle and afterwards every 24 hours[2].

Phases[edit]

Default[edit]

Name Trigger Weight Countered by Attacker tactic damage Defender tactic damage Tactics combat width Tactics movement Starts battle phase Requires research
Attack.png Attack 4 Counter-Attack +5%
Assault.png Assault 2 Counter-Attack +25% Close combat
Encirclement.png Encirclement
  • Frontage filled
  • Has reserves.
  • At least 1 of the following:
4 Tactical Withdrawal +25% +5% +50%
Shock.png Shock 4 Ambush −25%
Breakthrough.png Breakthrough At least 1 of the following:
4 Backhand Blow +25% −15% +50%
Blitz.png Blitz
  • Hardness over 50%.
  • At least 1 of the following:
4 Elastic Defense +15% −15% +50%
Seize Bridge.png Seize Bridge
  • Has combat modifier: River Crossing.
  • At least 1 of the following:
  • Skill is over 3.
  • All of the following:
2 +20% −5% −25% +10% Seize bridge
Mass Charge.png Mass Charge
  • Frontage is filled.
  • Has reserves.
4 +10% +10% +50% People's ArmyPeople's Army
Banzai Charge.png Banzai Charge Country is Flag of Japan Japan. 4 Overwhelming Fire +25% +10% +10%
Infiltration Assault (tactic).png Infiltration Assault 4 +10% −5% Infantry OffensiveInfantry Offensive
Well-Planned Attack.png Well-Planned Attack 4 +15% Grand AssaultGrand Assault
Relentless Assault.png Relentless Assault 4 +20% +5% +15% Large Front OperationsLarge Front Operations
Unexpected Thrust.png Unexpected Thrust 4 +15% +15% Mobile WarfareMobile Warfare
Suppressive Barrage.png Suppressive Barrage 4 +10% -20% Superior FirepowerSuperior Firepower


Defend.png Defend 4 +5%
Counter-Attack.png Counter-Attack Skill advantage is over 0. 4 +25%
Delay (tactic).png Delay 4 Shock −25% −15% −25%
Tactical Withdrawal.png Tactical Withdrawal At least 1 of the following:
4 −25% −5% −25% Tactical withdrawal
Ambush.png Ambush At least 1 of the following:
4 Breakthrough −25%
Elastic Defense (tactic).png Elastic Defense At least 1 of the following:
4 −15% +10% −25%
Backhand Blow (tactic).png Backhand Blow At least 1 of the following:
  • Skill is over 4.
  • All of the following:
4 −20% +25% −30%
Hold Bridge.png Hold Bridge
  • Has combat modifier: River Crossing.
  • At least 1 of the following:
2 +20% −5% −25% +10% Hold bridge
Guerrilla Tactics.png Guerrilla Tactics At least 1 of the following:
4 −70% −60% −50%
Overwhelming Fire.png Overwhelming Fire 2 −10% +10%

Close combat[edit]

Name Trigger Weight Countered by Attacker tactic damage Defender tactic damage Tactics combat width Tactics movement Starts battle phase Requires research
Close Quarters Attack.png Close Quarters Attack 4 +10% +5%
Close Quarters Storm.png Close Quarters Storm 2 +20% +20%
Close Quarters Withdraw.png Close Quarters Withdraw 1 −5% −5% Default
Close Quarters Defense.png Close Quarters Defense 4 +5% +10%
Close Quarters Local Strongpoint.png Close Quarters Local Strongpoint 2 −20%

Tactical withdrawal[edit]

Name Trigger Weight Countered by Attacker tactic damage Defender tactic damage Tactics combat width Tactics movement Starts battle phase Requires research
Tactical Withdrawal Attack.png Tactical Withdrawal Attack 4 −25% −10% −25%
Pursuit.png Pursuit 4 −15% −5% −25%
Intercept.png Intercept 4 −5% −10% Default
Withdrawal.png Withdrawal 4 −30% −5% −25%
Evade.png Evade 4 −40% −10% −25%

Seize bridge[edit]

Name Trigger Weight Countered by Attacker tactic damage Defender tactic damage Tactics combat width Tactics movement Starts battle phase Requires research
Hold Bridge (seize bridge).png Hold Bridge 4 +20% −25%
Defend Bridge.png Defend Bridge Skill is over 4. 4 +20% −10% −25%
Assault Bridge.png Assault Bridge 4 −5% −25%
Reckless Assault.png Reckless Assault Skill is under 3. 4 +25% −10% −25%
Recapture Bridge.png Recapture Bridge At least one of the following:
4 Defend Bridge +10% −5% −25% Hold bridge

Hold bridge[edit]

Name Trigger Weight Countered by Attacker tactic damage Defender tactic damage Tactics combat width Tactics movement Starts battle phase Requires research
Attack (hold bridge).png Attack 4 +10% −25%
Rush Bridge.png Rush Bridge Skill is over 4. 4 +20% −25%
Storm Bridge.png Storm Bridge 2 Defend Bridge +20% +5% −25% Seize bridge
Hold Bridge (hold bridge).png Hold Bridge Skill is under 3. 2 +20% −10% −25%
Defend Bridge (hold bridge).png Defend Bridge At least one of the following:
2 +10% +5% −25%

Footnotes[edit]

  1. See in /Hearts of Iron IV/common/combat_tactics.txt.
  2. See in /Hearts of Iron IV/common/defines/defines.lua.