Finland

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Finland
Finland.png
Capital:
Helsinki

Government Type:
Democratic Regime

Faction:
Neutral

Finland is a minor nation in northern Europe. Finland starts with a population of 3.67 million in both start dates.

Historical background[edit]

Finland was a large yet culturally independent region of Flag of Sweden Sweden, first attached in the early 12th century. Finland was ceded to Russia after the Finnish War of 1809. Following the Bolshevik Revolution of 1917 and Russia's internal turmoil, Finland declared itself independent. After a brief yet very destructive civil war in 1918, Finland was formally recognized as an independent nation.

After 20 years of independence, Finland was attacked by the Flag of Soviet Union Soviet Union in 1939, leading to the Winter War in 1939-1940. Against all odds, the badly outnumbered and under-equipped Finnish army was able to repel the soviet attacks until a grand offensive in 1940 finally forced the country to surrender. Finland lost about 12.5% of its territory (equivalent to the states of Salla and Viipuri in-game) but survived as an indepedent nation, unlike the Baltic states which were annexed into the Soviet union earlier.

In 1941, the Soviets bombed several Finnish cities, causing Finland to declare war on the Soviet Union, initiating the Continuation War. During said war, Finland fought as an ally to the Flag of German Reich German Reich and Flag of Italy Italy and invaded eastern Karelia (equivalent to the states of Onega and Olonets in-game) in addition to reconquering the territory lost during the Winter War. Despite pressure from Germany, Finland refused to attack Leningrad or sever the Murmansk railway and fought the Continuation War largely separately from Germany. The conquest of eastern Karelia and the seemingly unstoppable Wehrmacht led many in the Finnish fascist party IKL (Isänmaallinen Kansanliike) to dream of a "Greater Finland" encompassing perhaps even all of Scandinavia and the Baltic states.

In 1944, a soviet grand offensive involving a force larger than the allied invasion force of D-day forced the Finns to fall back, the attack was stopped roughly at the pre-1939 border and a ceasefire was agreed upon shortly after. Finland signed an armistice with the Soviets in early 1945, making it the last European Axis country to surrender before the fall of Germany and after expelling the remaining Germans from Finnish soil in the Lapland War, the Second World War was finally over for Finland's part. A final peace treaty with the rest of the allies was signed in 1947. Of note, Finland was the only Axis power that survived the Second World War without being occupied by a foreign power, be it during or after the war.

Events[edit]

Main article: Finnish events

Technology[edit]

1936[edit]

Finland has researched:

  • 1922 Heavy Cruiser "Väinämöinen Class"
  • 1922 Submarines "Vetehinen Class"
  • 1936 Weapons 1
  • 1934 Artillery
  • 1936 Engineer Company
  • 1936 Recon Company
  • And everything that is needed to research these

1939[edit]

Finland has researched:

  • 1922 Heavy Cruiser "Väinämöinen Class"
  • 1922 Submarines "Vetehinen Class"
  • 1936 Engineer Company
  • 1936 Recon Company
  • 1938 Support Weapons 2
  • 1938 Improved Infantry Equipment 1
  • 1936 Anti-Air
  • 1936 Interwar Artillery
  • 1936 Anti-Tank
  • Grand Battle Plan
  • Battlefleet Concentration
  • Submarine Operations
  • 1933 Fighter
  • 1936 Close Air Support
  • 1933 Bomber
  • Fighter Baiting
  • 1936 Radio Detection
  • 1938 Computing machine
  • 1939 Advanced Machine Tools
  • 1939 Dispersed Industry 3
  • 1939 Construction 3
  • Improved Oil Plant
  • And everything that is needed to research these

Diplomacy[edit]

Alliances[edit]

At the 1936 and the 1939 start dates Finland has no alliances.

Politics[edit]

National Spirit[edit]

Finland starts with one National Spirit:

Sisu icon
Sisu
  • Division Recovery Rate: +25%
  • Division attrition: −10%
  • Division Attack on core territory +20%
  • Division Defense on core territory +20%
Sisu is the uniquely Finnish expression for the resilience of the nation's people. Finland has faced harsh odds and will do so again.

National Focus[edit]

Finland isn't a major nation, and therefore uses the generic national focus tree.

Ideology[edit]

Finland starts in 1936 as non-aligned and the ruling party is Suomen Keskusta. The leader is Kyösti Kallio. Elections are held every three years.

In 1939 Finland starts as democratic. The ruling party is SDP (Suomen Sosialidemokraattinen Puolue) and the leader is Risto Heikki Ryti. Elections are held every three years.

Laws[edit]

Finland starts with following laws in both 1936 and 1939:

Conscription Law Economy Law Trade Law
Limited Conscription.png Limited Conscription
  • 2.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 30% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
Export Focus.png Export Focus
  • 50% Resources to market
  • –5% Research time
  • +10% Factory/Dockyard output
  • +10% Construction speed

Ministers[edit]

Political Advisors

Advisor Type Effect Cost
Ralf Törngren Ideological Crusader Same ideology opinion: +100.0% 150 pp
Åke Henrik Gartz Captain of Industry Civilian Factory construction Speed: +10.0%, Infrastructure construction speed: +10.0%, Refinery construction speed: +10.0% 150 pp
Antti Hackzell Silent Workhorse Political Power Gain: +15.0% 150 pp
Otto Ville Kuusinen Communist Revolutionary Daily Communism Support +0.10, Gain event 'Communism on the Rise' 150 pp
Onni A. Hiltunen Democratic Reformer Daily Democracy Support +0.10, Gain event 'Move Towards Democracy' 150 pp
Bruno Salmiala Fascist Demagogue Daily Fascism Support +0.10, Gain event 'Fascism on the Rise' 150 pp

Economy[edit]

Factories 1936
Military factory
3 Military Factories
Naval dockyard
1 Naval Dockyard
Civilian factory
7 Civilian Factories
Factories 1939
Military factory
4 Military Factories
Naval dockyard
4 Naval Dockyard
Civilian factory
8 Civilian Factories

Resources[edit]

Finland have very few resources.

Total resources 1936
Oil.png
Oil
Rubber.png
Rubber
Steel.png
Steel
Aluminum.png
Aluminum
Tungsten.png
Tungsten
Chromium.png
Chromium
0 0 12 0 0 2

These numbers represent the produced resources, depending on trade law a certain amount may be traded away.

Military[edit]

Finland starts with a strong army compared to the other Nordic countries, but it is small compared to the major powers.

Army[edit]

Finland starts in 1936 with 1 cavalry (2 cavalry battalions + recon company) and 17 infantry divisions. 10 ("Jalkaväkidivisioona") of them include 6 infantry battalions and an engineer company, and the other 7 divisions ("Erillinen Prikaati") include 3 infantry battalions and an engineer company.

In 1939 Finland starts with all the same divisions, but with one less "Erillinen Prikaati" division.

Navy[edit]

In 1936 and 1939 Finland's navy consists of 2 fleets. "Rannikkolaivue" include 2 heavy cruisers. "Sukellusvenelaivue" consists of 4 submarines.

Air Force[edit]

In 1936 Finland does not have an air force.

In 1939 Finland has:

  • 28 Close Air Supports
  • 45 Fighters

Strategies and Guides[edit]

Rejecting the Moscow Peace Treaty Disclaimer: I did this on normal difficulty, historical focus, 1936 start and it took me a failed attempt or two. My aim was to stay independent, hold out vs the Soviets and wait for Barbarossa to bail me out.

Finland is skint, small and politically isolated, but they have some very effective modifiers when fighting in their own territory. Better yet the Finnish climate inflicts devastating casualties on the Soviets, especially during winter.

Firstly give up on holding the far North, you'll only be able to field about 25-30 divisions total so spreading them out is doomed. Instead focus on defending the heavily industrialised South West and the lakes/bogs to the South East. I can't remember the names of the formations, but a number of lakes cut access routes across the map and if you're prepared to give up territory, you can draw a very strong defensive line with the addition of just a few forts.

For your civilian economy build forts amongst your usual collection of civilian and military factories. Once you're fighting all your civilian factories will be occupied repairing air-raid damage.

Technologically give up on aircraft, armoured vehicles, ships etc you're not going to have the resources. Focus on Infantry equipment, doctrines and tech that doesn't require resources, encryption for instance. I found "human wave doctrine" to be the most effective, not only does it boost your manpower but it also gives entrenchment bonuses.

Politically go for guys that give army experience before the fighting starts; you need to get your basic infantry units supplemented with toys. Next get political power and build up a decent reserve, once the fighting starts you'll rapidly need to convert to a total war economy.

Division designer; using army experience gradually take the basic infantry division and supplement it with in-line artillery, anti-tank and any other toys you can afford. Disband all units but the basic infantry and use their recovered manpower to build 25-30 really decent infantry divisions.

Recruitment; run your manpower down to zero using your peacetime rules, aiming to spread that amongst your 25-30 divisions.

Once the winter war starts, use your reserve of political power to immediately switch to the most brutal war economy you can and switch to a harsh, but not negative recruitment program. Immediately start raising new infantry divisions using your existing template.

Now is the hard bit; get down to the micro level and fight like hell. You have to buy time for your new infantry to come online. Abandon undefendable territory and draw the Soviets into places where terrain suits the defence. Focus on the South East, the Soviet supply line are best there and if you're not careful, they can effect a breakthrough and encircle you. Trust in the conditions to grind them in the far North. Ignore the coast; if it were a human player a Seaborn invasion would crush you, but the AI never does it, something worth patching maybe. Reject the Moscow treaty once they've won enough to offer it.

The Soviet AI struggles to deal with the supply rules and will regularly stack in the wrong place or shift units to counter buildups on other boarders. When the AI shows a weakpoint, attack and inflict as many casualties as you can. Once the AI "realises" you're doing well, it will immediately rush units over to stop you, fall back to your defensive positions and defend again. Get your newly recruited units in the field quickly, they'll learn fast. Aim for about 6:1 casualties, that's sustainable

Repeat until Barbarossa; as that's about to happen you'll probably retake Finland and the peninsular as the Soviets rush south. Once Barbarossa happens you've won; you've probably inflicted several million casualties on the Soviets, destroyed their equipment reserves, drained their economy, had your own bombed to hell but the Germans will proceed to smash them down South. I made a point of taking Moscow, but don't try to advance further south than that. Once the peace treaty is called you will gain loads of territory as the system rewards you for inflicting casualties.

The only downside; the Nazis have smashed the Soviet Union with almost no effort and Finland is a ruined economy with no men of fighting age left. Good luck with that!

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