Kingdom of Romania

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Kingdom of Romania
Kingdom of Romania.png
Capital:
Bucharest

Government Type:
Monarchy

Faction:
Neutral

Romania is a regional power in the Balkans.

Historical background[edit]

Romania remained neutral until 1940 when the Flag of Soviet Union Soviet Union demanded that Romania cede northern Bukovina and Bessarabia. King Carol II abdicated and appointed General Ion Antonescu as Prime Minister. Antonescu decided to join the Axis powers shortly thereafter. Romania was forced to cede southern Dobruja and northern Transylvania to Flag of Bulgaria Bulgaria and Flag of Hungary Hungary respectively in order to join the Axis. The contribution of Romania to the Axis war effort was significant as it provided most of Germany's oil and over a million men to Operation Barbarossa. By 1944, discontent among both the elite and the populace had grown which led to King Michael leading a coup against Antonescu and Romania switching sides to the allies. After that the Romanian army continued fighting on the allied side in Hungary and Czechoslovakia. After the war they gained back northern Transylvania. In 1948 the king was forced to abdicate by the communists, after that Romania became a communist state.

Events[edit]

Main article: Romanian events
Main article: Romanian events 2

National focus[edit]

Romanian national focus tree.
Main article: Romanian national focus tree

Flag of Romania Romania, along with three other nations situated between Flag of Germany Germany and the Flag of Soviet Union Soviet Union, gets a unique national focus tree as part of the Death or Dishonor expansion. Without the expansion, Romania utilizes the Generic national focus tree instead.

Technology[edit]

Romania has most of the 1918 land techs and some early tank techs but is lacking in support. The country is also behind in most early naval and air techs.

Diplomacy[edit]

Alliances[edit]

Romania starts without any allies and belonging to no faction. If Flag of France France creates the Little Entente, Romania is a potential member.

Politics[edit]

National spirits[edit]

Romania has at 1936 start the national spirit:

Neutral Foreign Policy icon
Neutral Foreign Policy
  • Join faction tension limit: +100%
  • Send volunteers tension limit: +20%
  • Guarantee tension limit: +100%
  • AI Modifier: Threat receptivity: +1%
  • AI Modifier: Desire to be in or expand a faction: −100
Neutrality is sometimes viewed as a craven stance, but this nation trusts that when the dust settles, those who didn't take sides may be better off than those who did.


Laws[edit]

Conscription Law Economy Law Trade Law
Volunteer Only.png Volunteer Only
  • 1.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 30% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
Export Focus.png Export Focus
  • 50% Resources to market
  • –5% Research time
  • +10% Factory/Dockyard output
  • +10% Construction speed

Ministers[edit]

Advisor Type Effect Cost
Gheorghe Gheorghiu-Dej Communist Revolutionary
  • Daily Communism Support: +0.10
150
Mihail Sturdza Fascist Demagogue
  • Daily Fascism Support: +0.10
150
Gheorghe Argeseanu Silent Workhorse
  • Political Power: +15%
150
Petru Groza Backroom Backstabber
  • Political Power: +5%
  • Ideological Drift Defense: +15%
150
Iuliu Maniu Democratic Reformer
  • Daily Democracy Support: +0.10
150
Armand Calinescu Prince of Terror
  • Effect of partisans on us: -25%
  • Foreign subversive activities efficiency: -30%
150

Political parties[edit]

The Romanian ruling party is neutral.

Political parties, 1936
Id. Party name Popularity Leader Ruling Country Name
Democratic Partidul National Liberal 20.00% Armand Calinescu No Romania
Communist Partidul Comunist Roman 2.00% Constantin Ion Parhon No People's Republic Romania
Fascist Garda de Fier 18.00% Ion Antonescu No Legionary Romania
Non-Aligned (Despotism) Frontul Renasterii Nationale 60.00% Gheorghe Tatarescu Yes Kingdom of Romania
Id. Party name Popularity Leader Ruling Country Name
Political parties, 1939
Democratic Partidul National Liberal 48.00% Armand Calinescu Yes Romania
Communist Partidul Comunist Roman 2.00% Constantin Ion Parhon No People's Republic Romania
Fascist Garda de Fier 30.00% Ion Antonescu No Legionary Romania
Non-Aligned Frontul Renasterii Nationale 20.00% Gheorghe Tatarescu No Kingdom of Romania

Economy[edit]

Romania has the same number of factories in the 1936 and 1939 start dates.

7 Military factoryMilitary Factories 2 Naval dockyardNaval Dockyard 13 Civilian factoryCivilian Factories

As well as 4 free slots.

Resources[edit]

Oil.png Oil Rubber.png Rubber Steel.png Steel Aluminum.png Aluminium Tungsten.png Tungsten Chromium.png Chromium
70 0 4 6 0 0

Military[edit]

Army[edit]

22Infantry.pngInfantry Divisions 4Cavalry.pngCavalry Division 4Mountaineers.pngMountaineer Division 1Light tank.pngLight Tank Divisions

Alternative names for divisions:

  • Infantry: Divizie de Infanterie
  • Motorized Infantry: Divizie de Infanterie Motorizata
  • Mechanized Infantry: Divizie de Infanterie Mecanizata/Motomecanizata
  • Cavalry: Divizie de Cavalerie
  • Armor: Divizie de Blindate/Divizie de Care de Lupta
  • Engineers: Divizie de Genisti
  • Mountain: Divizie de Vanatori de Munte
  • Paratroopers: Divizie de Parasutisti
  • Marines: Divizie de Infanterie Marina/Divizie de Puscasi Marini
  • Artillery/AA/AT: Divizie de Artilerie/Artilerie Anti-Aeriana/Artilerie Anti-Tanc

Navy[edit]

The Romanian Navy consists of 4 outdated Destroyers.

Air Force[edit]

The Romanian Air Force consists of 72 Interwar Fighters.

Strategies and guides[edit]

Put strategies and guides here to help others play this nation. Please post individual guides under its own subheader.

Legionary Romania[edit]

At first you should start with the Political effort focus to gain some political power and hire the Fascist Demagogue minister that will provide the player with daily fascism support. The next step is to develop the player's civilian industry and to get an ""extra research slot through the industrial effort focus. After that, get Armament effort I, II, III as that will increase the amount of the player's military factories, which is also a great idea at the beginning. The next focus that is recommended is the Militarism focus which increases the player's Recruitable Population up to 5%.

Meanwhile, after the fascists come to power, the player might want to send some volunteers to Nationalist Spain to help them win the Spanish civil war (getting Madrid and Barcelona right after that is the fastest way) and get a strong axis ally in future. Also, one of the player's first steps, after the fascists come to power, is to justify a war goal against Bulgaria and grab it. Now it's also the time to join Axis. During the Bulgarian war the player should start justifying a war goal against Greece as well and after Bulgaria is done - grab Greece (Greece is rather weak and has a nice deposit of the needed steel to produce some equipment for the player's army).

If everything is done correctly (if the player selected the historical AI focus), by mid 1939, close to world war II, they will have the Bulgarian and Greece territories, adequate equipment, access to the Mediterranean sea and the opportunity to go war with Yugoslavia or Turkey to expand much faster.

Romania going its own way[edit]

Both in real history and in the game when controlled by AI, Romania ends up fighting in the war as Germany's eastern sidekick. But in this game, it is strong enough to be a world power in its own right, even without joining a faction.

To start with, the player needs to get rid of that pesky democratic government standing in the way of their expansion. On day 0, pick the 'Political Effort' focus, as the above guide suggests. Also, organize the player's divisions into two armies and put them on the Yugoslav and Bulgarian borders. Have them start training until the player gathers 10 army experience. As for construction, the player will need to build as many civilian factories as they can. Don't worry about military ones, the player's expansion targets will build them for them. Technology wise, the player should focus on infantry, artillery, industry and electronics technologies early game. Naval techs are more or less useless for the player, the only naval tech they might need is the transport ships one, and dominating the air is less important than winning land battles.

As soon as the player finishes their first focus, pick either the Fascist Demagogue or the Communist Revolutionary political advisor. You can go either fascist or communist for this campaign, but keep in mind that while the player will be fighting the USSR either way, Germany is much less likely to attack the player if they're fascist. Moreover, since the player borders a communist country, there's a chance of an event giving the player +20% fascist support if they try going fascist, which is why it is recommended.

When the player gains 10 army experience, have their armies stop training, and edit their infantry divisions by replacing two infantry battalions with artillery. The extra soft attack this provides will be very useful to the player.

Make sure the player saves up to about 180 political power for when they become fascist or communist. As soon as this happens, justify war goals for one province each on Yugoslavia, Bulgaria, Greece and Turkey at the same time. Once world tension exceeds 25%, France and Great Britain will guarantee whichever country the player is justifying or have justified claims against, making their life hard. Therefore, the player will have to declare war on all four aforementioned countries at the same time.

Bulgaria and Yugoslavia should be easy enough to defeat in about a month. Greece and Turkey however, are another story. Both of them have bottleneck provinces that the player must push through in order to win. What's more, either the USSR if the player's fascist, or Germany, Italy, Spain and Hungary if the player's communist, will send volunteers to those two countries, bolstering the defense of those bottlenecks. If the player finds those provinces too well defended, they should withdraw and let some divisions come into the open, where the player can encircle and destroy them. Or, the player could try naval invasions.

By 1938, the player should have a sizable industrial base. The player will now use it to fortify the Soviet border with land forts. Build as many as the player can, but keep the levels consistent across all provinces.

The player should annex Bulgaria, Yugoslavia and Greece. From Turkey the player should take all states except the two eastern ones that border the USSR. Taking those will stretch out the player's forces when the Soviets attack, putting them in real trouble.

The player's final target in the region is Hungary, and they should start justifying war against them. Don't worry, France and Great Britain never guarantee them. While Hungary gets two states from the 'Fate of Czechoslovakia' German focus, including one with 20 steel, there's also a high likelihood of them joining the Axis in 1939, especially since the player's warmongering will have raised world tension by a lot. Therefore, the player should waste no time in invading and annexing them.

By this point, the player will have become a major power in Europe, but the real challenge is yet to come. Position all of the player's divisions on the Soviet border, and put any cavalry units they have into a new army defending the North Anatolian coast from naval invasions. The USSR will outrageously ask for Bessarabia by late 1939, and the player will naturally refuse them. They will bring more than 150 divisions to bear down on the player, but with their forts and their steel resolve they should be able to weather the storm. The player might need to manually shift units to provinces about to fall. If the player manages to hold out for a year, the Soviets will have exhausted their manpower and equipment and all the divisions attacking the player will be at about 10% strength. If everything went right, the player should have a 30-to-1 kill ratio or more.

Now, it is time to go on the offensive. The under-strength Soviet units should be easy prey for the player's battle hardened divisions. Make sure the player cut Germany off from Soviet lands before they get a chance to steal some of the player's hard-earned spoils. Afterwards, push East into Russia, and by the time the player reaches Mongolia, the USSR will surrender. The player will then be able to annex the entire Comintern.

After that, the possibilities are limitless. Attack the Allies or the Axis? Maybe attack both and vie for world domination? One thing is certain: Better get working on a navy!

Miscellaneous tips[edit]

Here go miscellaneous tips that don't deserve their own subheader.

Romania is more militarily than most of its neighbours (Yugoslavia, Bulgaria and Hungary), and this is useful to gain the extra land early on, regardless of strategy used.

Countries
Europe

Albania.png Albania Austria.png Austria Belgium.png Belgium Bulgaria.png Bulgaria Czechoslovakia.png Czechoslovakia Denmark.png Denmark Estonia.png Estonia Finland.png Finland France.png France German Reich.png German Reich Greece.png Greece Hungary.png Hungary Ireland.png Ireland Italy.png Italy Latvia.png Latvia Lithuania.png Lithuania Luxembourg.png Luxembourg Nationalist Spain.png Nationalist Spain Netherlands.png Netherlands Norway.png Norway Poland.png Poland Portugal.png Portugal Republican Spain.png Republican Spain Kingdom of Romania.png Kingdom of Romania Slovakia.png Slovakia Soviet Union.png Soviet Union Sweden.png Sweden Switzerland.png Switzerland Turkey.png Turkey United Kingdom.png United Kingdom Vichy France.png Vichy France Yugoslavia.png Yugoslavia

North America

Dominion of Canada.png Dominion of Canada Costa Rica.png Costa Rica Cuba.png Cuba Dominican Republic.png Dominican Rep. El Salvador.png El Salvador Guatemala.png Guatemala Haiti.png Haiti Honduras.png Honduras Mexico.png Mexico Republic of Nicaragua.png Republic of Nicaragua Panama.png Panama United States.png United States

South America

Argentina.png Argentina Bolivia.png Bolivia Brazil.png Brazil Chile.png Chile Colombia.png Colombia Ecuador.png Ecuador Paraguay.png Paraguay Peru.png Peru Uruguay.png Uruguay Venezuela.png Venezuela

Asia

Afghanistan.png Afghanistan Bhutan.png Bhutan British Malaya.png British Malaya British Raj.png British Raj China.png China Chinese People's Republic.png People's Republic of China Guangxi Clique.png Guangxi Clique India.png India Iran.png Iran Iraq.png Iraq Israel.png Israel Japan.png Japan Jordan.png Jordan Korea.png Korea Lebanon.png Lebanon Manchukuo.png Manchukuo Mengkukuo.png Mengkukuo Mongolia.png Mongolia Nepal.png Nepal Oman.png Oman Palestine.png Palestine Philippines.png Philippines Saudi Arabia.png Saudi Arabia Shanxi.png Shanxi Siam.png Siam Sinkiang.png Sinkiang Syria.png Syria Tannu Tuva.png Tannu Tuva Tibet.png Tibet Xibei San Ma.png Xibei San Ma Yemen.png Yemen Yunnan.png Yunnan

Africa

Egypt.png Egypt Ethiopia.png Ethiopia Liberia.png Liberia South Africa.png South Africa

Oceania

Australia.png Australia New Zealand.png New Zealand